Altera_Forum
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14 years agoVIP suite - how can I make my Y channel into 3xY in parallel in SOPC ?
hi,
In my design I want to mix two streams with the alpha blending mixer. One stream, the background layer is 800x600 represented in RGB, three color planes in parallel. The other stream, which is comming from a camera source (which is clipped and scaled downto 640x480) is represented by a 8 bit Y (luminance) value. Since the background layer is using three color planes is parallel, the Y values from the 640x480 stream also need to be presented as 3 * Y in parallel for the alpha blending mixer. In what fashion should I duplicate the Y values in SOPC builder, so that the mixer receives the correct stream ? I tryed using the color plane sequencer, but it says that the number of occurances of channel Y on din0 and dout0 must be the same.