Fpga_Egr_2025
Occasional Contributor
10 months agoVerilog FSM stuck on one State forever
I am developing a fsm to latch on to incoming data and compute its average in verilog, but my fsm seems to be just stuck at one state.
Although the simulation shows it did shifted perfectly in previous states, but it is stuck at "filter_data_64" state . See complete code below :
`timescale 1ps/1ps
module amf_ctrl #(
parameter data_bits = 64,
parameter average_cont = 16
)
(
input clk,
input rst,
input vld,
input last,
output rdy,
input [7:0] data_flit,
input [5:0] valid_bytes,
output [7:0] filter_data_o,
output done
);
reg [7:0] data_buff [data_bits-1:0];
reg [data_bits-1:0] byte_cont;
reg [7:0] avg_cont, byte_cont_64, filter_data;
reg [3:0] state;
reg [3:0] nextstate;
reg [7:0] r0, r1, r2, r3, sum_reg;
reg [5:0] valid_no;
reg done_sig, rdy_sig, vld_dly, vld_pe, byte_64_en;
assign done = done_sig;
assign filter_data_o = filter_data;
assign rdy = rdy_sig;
////////////////////////////////////////
parameter idle = 4'b0000, buffer_data = 4'b0001, buffer_data_1 = 4'b0010, filter_data_state = 4'b0011;
parameter Avg_cal = 4'b0100, Sum_data = 4'b0101, Shift_data = 4'b0110, Result_data = 4'b0111;
parameter filter_data_64 = 4'b1000, Sum_data_64 = 4'b1001, Shift_data_64 = 4'b1010, Result_data_64 = 4'b1011;
////////////////////////////
always @ (posedge clk) begin
vld_dly <= vld;
end
////////////////////////////
// Detect no of valid Bytes //
always @ (posedge clk or negedge rst) begin
if (~rst) begin
valid_no <= 5'b00000;
byte_64_en <= 1'b0;end
else if (last) begin
valid_no <= valid_bytes;
if(valid_bytes == 0)
byte_64_en <= 1'b1;end
else begin
byte_64_en <= 1'b0;
end
end
////////////////////////////
always @(posedge clk or negedge rst)
if ((~rst)||(byte_cont==data_bits-1))
byte_cont <= 0;
else
if (!vld & vld_dly) begin
byte_cont <= byte_cont + 1;
data_buff[byte_cont] <= data_flit;
end
////////////////////////////////////
always @(posedge clk) begin
if (~rst) begin
done_sig <= 1'b0;
rdy_sig <= 1'b0 ;
sum_reg <= 8'h00;
filter_data <= 8'h00;
avg_cont <= 8'h00;
state <= idle;
end
else begin
case(state)
idle:begin
if(vld)begin
rdy_sig <= 1'b1;
nextstate <= buffer_data;
end
else if (last)begin
rdy_sig <= 1'b0;
nextstate <= filter_data_state;end
else begin
rdy_sig <= 1'b0;
nextstate <= idle;end
end
////////////////////////////////////
buffer_data:begin
rdy_sig <= 1'b0;
nextstate <= idle;
end
//////////////////////////////////
filter_data_state:begin
//if(byte_64_en)begin
//rdy_sig <= 1'b0;
//avg_cont <= average_cont;
//byte_cont_64 <= data_bits - 1;
//nextstate <= filter_data_64;end
//else if (byte_64_en)begin
//else begin
//rdy_sig <= 1'b0;
nextstate <= Avg_cal;//end
end
//////////////////////////////////
Avg_cal:begin
if(valid_no == 0)begin
done_sig <= 1'b0;
nextstate = idle;
end
else begin
done_sig <= 1'b0;
r0 <= data_buff[valid_no];
r1 <= data_buff[valid_no - 1];
r2 <= data_buff[valid_no - 2];
r3 <= data_buff[valid_no - 3];
valid_no <= valid_no - 4;
nextstate = Sum_data;end
end
/////////////////////////////////
Sum_data: begin
sum_reg <= r0 + r1 + r2 +r3;
nextstate <= Shift_data;
end
/////////////////////////////////
Shift_data: begin
sum_reg <= sum_reg >> 2;
nextstate <= Result_data;
end
/////////////////////////////////
Result_data: begin
filter_data <= sum_reg;
done_sig <= 1'b1;
nextstate <= Avg_cal;
end
//////////////////////////////
filter_data_64:begin
if(avg_cont == 0)begin
done_sig <= 1'b0;
nextstate <= idle;
end
else begin
done_sig <= 1'b0;
r0 <= data_buff[byte_cont_64];
r1 <= data_buff[byte_cont_64 - 1];
r2 <= data_buff[byte_cont_64 - 2];
r3 <= data_buff[byte_cont_64 - 3];
byte_cont_64 <= byte_cont_64 - 4;
avg_cont <= avg_cont - 1;
nextstate <= Sum_data_64;end
end
////////////////////////////////////
Sum_data_64: begin
sum_reg <= r0 + r1 + r2 +r3;
nextstate <= Shift_data_64;
end
///////////////////////////////////
Shift_data_64: begin
sum_reg <= sum_reg >> 2;
nextstate <= Result_data_64;
end
/////////////////////////////////
Result_data_64: begin
filter_data <= sum_reg;
done_sig <= 1'b1;
nextstate <= filter_data_64;
end
endcase
end
end
endmodule
///////////////////////////////////////////
/* Verilog test bench : it simulates AXI slave as per document "AMBA® 4 AXI4-Stream Protocol Version: 1.0 Specification" */
//////////////////////////////////////////////////////////////////////////////
`timescale 1ps/1ps
module tb_amf_ctrl();
reg tb_clk; // To drive input "d" of the DUT
reg tb_rst; // To drive input "en" of the DUT
reg tb_vld; // To drive input "rstn" of the DUT
reg tb_last; // To ensure q has not changed when en=0
wire tb_rdy; // To tap output "q" from DUT
wire tb_done;
reg [7:0] tb_data_flit;
reg [5:0] tb_vld_bytes;
wire [7:0] tb_filter_data_o;
amf_ctrl DUT (
.clk(tb_clk),
.rst(tb_rst),
.vld(tb_vld),
.last(tb_last),
.rdy(tb_rdy),
.data_flit(tb_data_flit),
.valid_bytes(tb_vld_bytes),
.filter_data_o(tb_filter_data_o),
.done(tb_done)
);
// Clock //
initial tb_clk = 0;
always #5 tb_clk = ~tb_clk;
/////////////////////////
//////////
initial begin
tb_rst <= 1'b0;
tb_vld <= 1'b0;
tb_last <= 1'b0;
tb_data_flit <= 8'h00;
tb_vld_bytes <= 6'b000000;
#30;
tb_rst <= 1'b1;
#10;
//1st byte
tb_vld <= 1'b1;
tb_data_flit <= 8'h11;
#20;
tb_vld <= 1'b0;
#20;
//2nd byte
tb_vld <= 1'b1;
tb_data_flit <= 8'h02;
#20;
tb_vld <= 1'b0;
#20;
//3rd byte
tb_vld <= 1'b1;
tb_data_flit <= 8'h03;
#20;
tb_vld <= 1'b0;
#20;
//4th byte
tb_vld <= 1'b1;
tb_data_flit <= 8'h04;
#20;
tb_vld <= 1'b0;
#20;
//// Last ////
#10;
tb_last <= 1'b1;
tb_vld_bytes <= 6'b000100;
//tb_vld_bytes <= 6'b000000;
#50;
$finish(2);
end
endmodule
You have nextstate in your case statement, but state never updates to nextstate.
Fix it by adding a sequential block to update state at every clock edge.
always @(posedge clk) begin
if (~rst)
state <= idle;
else
state <= nextstate;
endI would recommend to checkout 'Two Always Block FSM coding style' from the article below.
It uses two separate always blocks:
- State Register Block: A sequential (always_ff ) block that updates the current state (state_reg) on the clock edge.
- Next State & Output Logic Block: A combinational (always_comb) block that determines the next state and the outputs based on the current state and inputs.
http://www.sunburst-design.com/papers/CummingsSNUG2019SV_FSM1.pdf
Regards,
Richard Tan