Forum Discussion
Altera_Forum
Honored Contributor
14 years ago --- Quote Start --- try this for liminance. output = pixel/256 *(256-alpha) + graphics/256 *alpha As for chrominance - good luck. It might be easier to convert it all into the RGB colour space before mixing if you want to mix in colour. --- Quote End --- Thanks, but I need ti create the alpha channel and I also need to see an example of how to connect the alpha channel in SOPC. MIKE