Altera_Forum
Honored Contributor
15 years agoBurst boundaries on Frame Buffer
Hi all.
I have many questions about the VIP Frame Buffer. if I want to change the base address of the frame buffer, how do I calculate the burst boundaries? and again.. My image is 512*384 with 3 color planes in parallel with 8 bit per color plane. So, according my calculations, it should be 512*384*8*3=4.718.592 BITs, or 589.824 BYTEs. the paramerization windows says "three frame buffers are required, a total of 1844K BYTEs". so, 589.824*3=1.769.472 BYTEs. So, I lost 74.528 BYTEs. Why? where my calculations went wrong? And another question. If I would use another frame buffer to access the same memory, I should use an offset for the base address of AT LEAST the memory required by the frame buffer, I suppose. But how could I calculate the burst boundaries for my sdram? I've searched on Altera documentations but still I am not able to understand.. Thanks for your help best regards Phate.