Forum Discussion
Broddo
Occasional Contributor
5 months agoMy apologies again for the delay in responding. Yes I can confirm that the work-around suggested by @LYGOOI does address the problem - the FPU is producing consistently correct results now, so thanks for this!
However, disabling caching is a big trade off for my project as I'm executing in place from external flash. I'll need to profile this to determine if FPU without cache is more performant than soft-float with cache. For now, I'm working with the latter and will wait for the fix in a coming release.
Thanks once again,
Broddo