That last response didn't come out as I wanted. Anyway, when compile times are pretty quick, this flow doesn't have huge savings, where you're going to be running many iterations before lunch. But on the huge designs with the fitter effort cranked up and physical synthesis turned on, etc., it can have a significant impact. I've attached a sample script that opens a project and turns on SignalTap, sets the partitions to post-fit, and disables Physical Synthesis and Optimize Timing. There are probably other things that could be disabled or turned down, like the Fitter Effort. This all will make the run go more quickly. Note that it doesn't turn them back on, so if you were to use this build for future full compiles, they would be quite bad. (The script could easily be modified to turn them on...)