Forum Discussion
Altera_Forum
Honored Contributor
14 years agoI would never forward a clock through an entity as it will cause the problem we have been describing (port maps are like signal assignments and add a delta delay). Just connect the clock of the second module to the same clock as the first. ie - all entities on the same level get the same clock input.
This problem wouldnt occur on real hardware because all these clocks refer to the same clock net, but it gets silly in simulation.