Forum Discussion
Altera_Forum
Honored Contributor
9 years agoRR=Rise -> Rise, when a rising edge into the LUT creates a rising edge out. Basically rise/fall all have different delays, so it needs to account for all of this.
RR=Rise -> Rise, when a rising edge into the LUT creates a rising edge out. Basically rise/fall all have different delays, so it needs to account for all of this.