SparkyNZ
Contributor
5 years agoCapturing Signals with SignalTap using a "burst" clock
Rather than using a continuous clock cycle (such as the bottom signal shown below), I have a signal (clkDebug) which follows the clock in bursts. The reason I have done this is that I don't have enou...
- 5 years ago
I have confirmed what was happening. SignalTap was triggering but it was waiting for it's buffer to fill up before it would stop.
I modified my design to let the clkDebug run continuously once I had captured the states of interest (which fills the buffer) and I get what I was after.