Forum Discussion
Altera_Forum
Honored Contributor
9 years agoFixed it.
Didn't have the Data pins set to 'Z' when not being accessed. SNES_DATA <= FL_DQ when (SNES_ROMSEL = '0') else "ZZZZZZZZ"; That works properly.Fixed it.
Didn't have the Data pins set to 'Z' when not being accessed. SNES_DATA <= FL_DQ when (SNES_ROMSEL = '0') else "ZZZZZZZZ"; That works properly.