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Altera_Forum
Honored Contributor
14 years agoState A => State B multicycle path?
Is there a way to tell TimeQuest that all signals launched by State A and captured by State B are part of a multi-cycle path? My combinational path delay is too large so i'm adding a timer to delay m...
Altera_Forum
Honored Contributor
14 years ago --- Quote Start --- You do not want this flop to go metastable. --- Quote End --- Why not? Since I don't care about whether the Latch_FF goes metastable at T1 and since Tsu is guaranteed at T2 I can't see what trouble this could cause? The Latch_FF.Q will be stable after T2 regardless if Latch_FF earlier went metastable at T1. i'm assuming that a ff in a metastable state will still clock in a correct signal at the next clock cycle. as long as this holds true, i can't see why my design would not work okay.