Forum Discussion
Yes though 10-100 times faster is a noticeable thing. It's a choice I guess though converting a lot would result in a rounding issue.
Popular may be popular.
Also have to look at practical advantages, half way along an edge is just simple, so is scaling so 100 pillars on a building is just x = n * (buildingwidth/pillarcount.) is something we already do.
Not sure what PI equals to as a fraction to 64 bit places.
This is a really silly discussion.
Doc (not an Intel employee or contractor)
[Maybe Windows 12 will be better]
- sf90p3 years ago
New Contributor
Not really a silly discussion, 100 times faster and I would be seeing rainfall with puddle reflections in my games.
It's wrong to hardcode and decimal math is a form of hardcode format.
Is it a way cogs really turn? You could say a fraction of or a distance, eithway fraction math may work and be faster than decimal math?
There's probably a Paper out there...
- Anonymous3 years ago
A matter of opinion. However, this is not the place for such a discussion. Take it somewhere else.
Doc (not an Intel employee or contractor)
[Maybe Windows 12 will be better]